The twelve tribes of the Saftash people first migrated over
the Red Mountains from farther inland during the Age of Legends, fleeing the
thralldom of the Ssanu. The tribes were originally made up of disparate
families and ethnicities, although they spoke a common tongue (possibly one
forced upon them by their old masters). It is said that until the rise of
Achem-ing, the tribes of the Alsudhvi were ruled sometimes by a council of
their elders, and at other times by whichever chieftain among them was the most
powerful and could command the greatest loyalty. Beginning with Achem-ing, and
until the War of the Winter Queen, the Saftash Tribes were ruled over by the
Wave Emperors.
The Saftash are a proud people. Although they have been
ruled over by Ramosians as part of the Vikarian empire for the last two hundred
years, they (or at least, their nobles) have not forgotten their ancient rights
and privileges. The average Saftash peasant is much farther removed from their lineage
of proud and warlike tribesman, hoping mainly for peace, and that he will not
run afoul of either higher-caste Saftash nobles or their more recent Vikarian
overlords—to say nothing of the Beastmen and other monsters lurking in the
hills nearby.
The Saftash have complexions typically ranging from pale
(which usually indicates descent from one of the mountain tribes of old), to olive
brown (indicating descent from one of the sea-faring/coastal tribes). Real-world
inspiration for Saftash culture can be found in the Iranian-Greek culture of
ancient Cappadocia.
Saftash Religion
The Saftash tribes originally worshipped the ancient mannish pantheon known as the Eight:
- Mazhim the Skyfather
- Psua the Lady of Justice
- Swunawl the Lady of Love and Wisdom
- Tvawlt the Lord of War who was also called Myimtsa
- Also known as Anyshĩk-Tǎngkĩ in his aspect as the God of Swords
- Sudhvi the Lord of the Sea and patron of the Wave-emperors
- Elbadhas the Dragon-hearted, Lord of Magic, who was born when the heart of the thirteenth dragon was shattered
- Khizd, Lord of the Underworld and of the Dead
- Hepte, Mistress of Souls
However, in the centuries following their subjugation by the
Vikarian Empire, the Saftash were evangelized by the monotheistic religion
brought to Alsudhvi by the invaders. It was the Prophetess Dolvia who is
chiefly credited for the widescale conversion of the Satfash tribes in the
years following the fall of Ina-Zhunawl. She taught that the Eight were not
truly gods having their own existence, for how could true divinity be so
fragmented and divided? Instead, she taught that the eight were but aspects of
the divine nature which was now more perfectly revealed in the form of the one
true divinity: Tsuva, the Good. Over the course of the last four centuries,
almost all of the Saftash tribes have converted to this new Tsuvan religion,
with holdouts existing primarily on the fringes in the countryside, away from
large centers of civilization. Unfortunately, such places have also become ripe
for the worship of demons, dragons, the Ssanu gods, and other chaotic objects of
adoration. There are also a small minority of Saftash and Ramosians who serve demihuman
gods.
In popular Saftash religion, the worship of the Eight has been replaced by the worship of Tsuva and the veneration of a number of saints, among whom Dolvia the Prophetess is the foremost. Although many of these saints are revered only on a local basis, there are a few who have proven popular enough for their veneration to spread across the region:
- Saint Dolvia the Prophetess, who brought the revelation of Tsuva to the Saftash tribes
- Saint Suvatsh the Mariner, who sailed west in search of the lost continent of Gimaqin
- Saint Faruin the Heavy-Handed, an early convert to the Tsuvan religion, and one of the chief generals in the War of the Winter Queen
- Saint Ekkol the Silent, a Ramosian hunter and persecutor of the Saftash after the Vikarian invasion. After a visionary experience, he laid aside his arms and lived as a hermit in the woods thereafter.
- Saint Suna the Martyr, a Saftash woman who converted to the new religion but was martyred by dragon cultists
Consecrated celibacy existed as a tradition in both the Old
Saftash religion as well as in Tsuvanism. In the Exarchate of Alsudhvi today,
this takes primarily two forms: Dolvian Monasticism, which is a form of women’s
communal monastic life, and Ekkolian Monasticism, which is a form of
semi-communal male monastic life. Hermitage is also a common practice,
especially for nobles and clergy who grow tired of the cares of public life and
of the world.
There are still a few temples dedicated to the old gods
which remain in the Exarchate. Most notably, the Blade-daughters of Myimsta, an
order of celibate Amazons, have managed to maintain their numbers despite
sporadic persecution over the last four centuries. Their status as highly paid
mercenaries in the service of powerful Ramosian families probably accounts for
their continued existence and prosperity.
Saftash Names
Male
Mazim, Timo, Banerin, Achemin, Faruin, Tavalt, Kambo,
Floril, Oti, Awebenir, Kaman, Vlamun, Thlagra, Zhunawl, Ajanish, Amim,
Azavleim, Randar, Suvatsh, Shegar, Kinipsi, Sudhvi, Asudhvi, Hetalvar, Kuzang,
Mjixebram
Female
Akdatha, Tavala, Amfava, Jorala, Jorsua, Alsuna, Gunora,
Oksuna, Si, Thlaje, Miza, Suva, Fliedh, Dzana, Ruzda, Zmiya, Atema, Hujama,
Suna, Tsuva, Besi, Alsudhvi, Akdhebu, Ashpisha
Player Classes
Fighter (ACKS 18), Mage (ACKS 19), Cleric (ACKS 21; choose a
patron saint from the list above or work with the Judge to create a new one),
Thief (ACKS 23), Assassin (ACKS 25), Bard (ACKS 26), Blade-daughter of Myimsta
(a warrior-priestess sect of the Eight which is still tolerated; use
Bladedancer, ACKS 28), Explorer (PC 29), Mystic (PC 30), Ekkolian Monastic (Men
only, use Wonderworker, PC 32), Dolvian Monastic (Women only, use Priestess, PC
36), Venturer (PC 44).
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